Orthographic Projection
Orthographic projection is the fundamental technique used by engineers to represent a true three-dimensional object in exactly two dimensions. By projecting the features of an object onto orthogonal (mutually perpendicular) planes, we can communicate its shape, size, and proportions without the distortion inherent in pictorial or perspective drawings.
The Glass Box Concept
To understand how 3D objects are translated to 2D paper, imagine the object suspended inside a transparent glass box. The six inner surfaces of this box correspond to the six principal planes of projection.
Projecting the Views
- Lines of sight (projectors) are extended out from every point on the object perpendicular to the glass surfaces.
- Where these projectors intersect the glass, a 2D outline (view) is traced.
- Front View is projected onto the frontal plane.
- Top View is projected onto the horizontal plane.
- Right Side View is projected onto the right profile plane.
Unfolding the Box
Once the views are traced onto the glass planes, the box is "unfolded" along theoretical hinge lines until all planes lay flat on a single 2D surface (the drawing paper).
- The Top View remains vertically aligned with the Front View. They share the dimension of Width.
- The Side Views remain horizontally aligned with the Front View. They share the dimension of Height.
- The Top and Side views share the dimension of Depth.
Orthographic Projection
A system of drawing where parallel lines of sight are drawn from an object exactly perpendicular (90 degrees) to a plane of projection, resulting in a true-shape 2D representation of that side.
Interactive Visualization
Use the viewer below to explore how a 3D object relates to its 2D orthographic projections. Toggle between the Isometric (3D) view and the three principal 2D views.
Interactive Orthographic Projection
3D Representation
The Six Principal Views
While three views are often sufficient, an object has six distinct sides, known as the six principal views.
Defining the Six Views
- Front View (Elevation): Shows the object's width and height. This view is carefully chosen as the most descriptive or characteristic profile of the part. It establishes the orientation for all other views.
- Top View (Plan): Shows width and depth. Projected directly above or below the front view (depending on the projection system).
- Right Side View (Right Profile): Shows depth and height. Projected directly to the right of the front view.
- Left Side View (Left Profile): Shows depth and height. Projected directly to the left of the front view.
- Bottom View: Shows width and depth. The inverse of the Top View.
- Rear View: Shows width and height. The exact opposite of the Front View.
Miter Line
A Miter Line, drawn at exactly a 45° angle from the intersection of the Top and Right Side view projectors, is used to transfer depth dimensions accurately between the Top View and the Side View without the need for manual measuring.
Standard Projection Systems
The layout of these unfolded views depends entirely on the quadrant in which the "glass box" is theoretically placed relative to the horizontal and frontal reference planes. There are two international standards.
First Angle Projection (ISO Standard)
First Angle Layout
Used primarily in Europe and Asia.
- Placement: The object is theoretically placed in the First Quadrant (above the horizontal plane, in front of the frontal plane).
- Sequence of Projection: Observer Object Plane of Projection. You are projecting the shadow of the object onto the wall behind it.
- View Arrangement:
- Top View is drawn BELOW the Front View.
- Right Side View is drawn to the LEFT of the Front View.
- Standard Symbol: A truncated cone drawn with the circular end view positioned on the right of the trapezoidal side view.
- Fillets, Rounds, and Runouts: Interior rounded corners are called fillets; exterior are rounds. Where a plane surface intersects a curved surface (like a cylinder tangentially merging into a flat plate), the theoretical intersection line is not drawn; instead, a "runout" arc is drawn indicating where the flat surface ends.
Third Angle Projection (ANSI Standard)
Third Angle Layout
Used primarily in the USA, Canada, and the Philippines.
- Placement: The object is theoretically placed in the Third Quadrant (below the horizontal plane, behind the frontal plane).
- Sequence of Projection: Observer Plane of Projection Object. You are looking through the glass plane at the object behind it.
- View Arrangement:
- Top View is drawn ABOVE the Front View.
- Right Side View is drawn to the RIGHT of the Front View.
- Standard Symbol: A truncated cone drawn with the circular end view positioned on the left of the trapezoidal side view.
- Fillets, Rounds, and Runouts: Similar to First Angle, careful attention must be given to intersections, drawing runouts where curved tangent surfaces meet flat planes, avoiding harsh hard lines where none exist.
Principles of Dimensioning
A multi-view drawing is useless without accurate dimensions detailing size and location. Strict rules govern dimension placement to ensure clarity and avoid manufacturing errors.
Dimensioning Rules
- No Redundancy: Each dimension should appear only once. Do not repeat the same measurement in multiple views.
- Most Descriptive View: Place dimensions on the view that clearly shows the true shape of the feature (e.g., dimension a hole's diameter in the view where it appears as a full circle, not where it appears as hidden lines in a rectangle).
- Avoid Hidden Lines: Never attach dimension lines or extension lines directly to hidden features if it can be avoided by dimensioning a visible edge in another view.
- Keep Outside the Object: Place dimensions entirely outside the object's outlines to keep the drawing uncluttered.
- Group Dimensions: Keep related dimensions (like a row of hole centers) grouped together in a single continuous line.
Key Takeaways
- The Glass Box: A conceptual tool explaining how 3D objects are projected onto flat 2D planes using perpendicular projectors.
- Alignment: Unfolding the box ensures that Top/Front views share width, and Side/Front views share height.
- Third Angle Dominance: The Philippines defaults to Third Angle Projection (ANSI). The Top View sits above the Front View.
- Six Views: While three views (Front, Top, Right Side) are common, six principal views define every side of an object.
- Dimensioning Clarity: Dimensions must be applied to the most descriptive view, never repeated, and preferably never attached to hidden lines.