Kinetics of Rigid Bodies: Force and Acceleration

Learning Objectives

  • Apply Newton's Second Law and Euler's Equations to general plane motion.
  • Understand and utilize D'Alembert's Principle and the equivalence of Free-Body and Kinetic Diagrams.
  • Calculate the mass moment of inertia for various shapes using the parallel axis theorem.
  • Analyze the dynamics of rolling bodies, distinguishing between rolling with and without slipping.

The kinetics of rigid bodies relates the forces and couple moments acting on a body to its resulting translational and rotational acceleration. Unlike particle kinetics, which only considers forces and linear acceleration, rigid body kinetics must also account for the moments of forces and angular acceleration.

Equations of General Plane Motion

The motion of a rigid body in a plane is governed by three independent scalar equations: two for translation of the mass center and one for rotation about the mass center.

Fundamental Equations of General Plane Motion

Scalar equations governing the translational and rotational motion of a rigid body in a plane.

∑Fx=m(aG)x\sum F_x = m(a_G)_x∑Fy=m(aG)y\sum F_y = m(a_G)_y∑MG=IGα\sum M_G = I_G \alpha

Variables

SymbolDescriptionUnit
∑Fx,∑Fy\sum F_x, \sum F_ySum of external forces in x and y directionsN
mmMass of the rigid bodykg
(aG)x,(aG)y(a_G)_x, (a_G)_yAcceleration components of the center of mass Gm/s²
∑MG\sum M_GSum of external moments about the center of mass GN·m
IGI_GMass moment of inertia about the center of mass Gkg·m²
α\alphaAngular accelerationrad/s²

D'Alembert's Principle and Equivalence

A powerful way to conceptualize and solve rigid body dynamics problems is by establishing an equivalence between the external forces acting on the body and the effective forces driving its motion.

FBD=KD Equivalence

The fundamental equation ∑F=maG\sum \mathbf{F} = m\mathbf{a}_G and ∑MG=IGα\sum \mathbf{M}_G = I_G \mathbf{\alpha} can be visualized as an equality between two diagrams:

  • Free-Body Diagram (FBD): Shows all external forces (applied forces, weight, reaction forces, friction) and applied couple moments acting on the isolated body.
  • Kinetic Diagram (KD): Shows the "effective" forces (maGm\mathbf{a}_G) applied at the mass center GG, and the "effective" couple moment (IGαI_G \mathbf{\alpha}). The vector maGm\mathbf{a}_G must be oriented in the actual direction of acceleration, and IGαI_G \mathbf{\alpha} in the direction of angular acceleration.

The System is Equivalent: The system of external forces and moments on the FBD is equivalent to the system of effective forces and moments on the KD. You can take moments about any point PP, not just the mass center.

Free-Body and Kinetic Diagrams

Keep applied actions on the free-body diagram and the rigid body's inertial response on the kinetic diagram.

The diagrams correspond through ΣF = m a_G and ΣM_G = I_G α; the kinetic vectors follow the actual acceleration directions.
Free-body diagram
  • Applied forces, support reactions, weight, and couples
  • Use external loads only on the isolated body
Kinetic diagram
  • m a_G at the mass center G
  • I_G α as the kinetic couple with the chosen angular sign

Applying the FBD=KD Method

  1. Establish a Coordinate System: Define your x−yx-y inertial axes and a positive direction for rotation (often counter-clockwise).
  2. Draw the Free-Body Diagram (FBD): Isolate the body and draw all applied forces, reaction forces at supports, and weight.
  3. Draw the Kinetic Diagram (KD): Sketch the body and place the kinetic vector maGm\mathbf{a}_G at the center of mass, and the kinetic couple IGαI_G\alpha.
  4. Apply Equations of Motion: Equate the sum of forces on the FBD to the kinetic vectors on the KD: ∑Fx=m(aG)x\sum F_x = m(a_G)_x and ∑Fy=m(aG)y\sum F_y = m(a_G)_y.
  5. Apply Moment Equation: Equate the moments about a convenient point PP on the FBD to the moments of the kinetic vectors about the same point PP on the KD.

Moment Equivalence Equation

Equates the sum of external moments to the sum of kinetic moments about any arbitrary point P.

∑MP (from FBD)=∑(Mk)P (from KD)\sum M_P \text{ (from FBD)} = \sum (M_k)_P \text{ (from KD)}

Variables

SymbolDescriptionUnit
∑MP\sum M_PSum of moments of all external forces and couples about point PN·m
∑(Mk)P\sum (M_k)_PSum of the moments of the kinetic vectors (m\mathbf{a}_G and I_G\mathbf{\alpha}) about point PN·m

D'Alembert's Principle Usage

Similar to particles, we can rewrite the equations as ∑F−maG=0\sum \mathbf{F} - m\mathbf{a}_G = 0 and ∑MG−IGα=0\sum \mathbf{M}_G - I_G \mathbf{\alpha} = 0. Here, −maG-m\mathbf{a}_G is the inertia force and −IGα-I_G \mathbf{\alpha} is the inertia couple. If these inertia effects are applied to the FBD, the body can be treated as being in a state of dynamic equilibrium. While mathematically identical to the FBD=KD method, the FBD=KD approach is generally preferred as it avoids sign errors associated with "reverse" inertia forces.

Mass Moment of Inertia (II)

The mass moment of inertia is a measure of a rigid body's resistance to angular acceleration about a given axis.

Mass Moment vs. Area Moment of Inertia

Do not confuse the mass moment of inertia (Im=∫r2dmI_m = \int r^2 dm, units: kg⋅m2kg \cdot m^2) used in dynamics with the area moment of inertia (Ix=∫y2dAI_x = \int y^2 dA, units: m4m^4 or in4in^4) used in mechanics of materials to calculate bending stresses. While mathematically similar, they represent entirely different physical properties.

Mass Moment of Inertia Integral

Defines the mass moment of inertia as the integral of the second moment of mass.

I=∫r2 dmI = \int r^2 \, dm

Variables

SymbolDescriptionUnit
IIMass moment of inertiakg·m²
rrPerpendicular distance from the axis of rotation to the mass element dmm
dmdmDifferential mass elementkg

Mass Moment of Inertia for Common Shapes

  • Slender Rod (about end): I=13mL2I = \frac{1}{3} mL^2
  • Slender Rod (about center): IG=112mL2I_G = \frac{1}{12} mL^2
  • Thin Disk (about center): IG=12mr2I_G = \frac{1}{2} mr^2
  • Solid Sphere (about center): IG=25mr2I_G = \frac{2}{5} mr^2
  • Rectangular Plate (about center): IG=112m(a2+b2)I_G = \frac{1}{12} m(a^2 + b^2)

Interactive Simulation

Interact with the simulation below to explore mass moment of inertia for different shapes.

Mass Moment of Inertia & Parallel Axis Theorem

Shape & Forces

Parallel Axis Theorem

Centroidal Moment of Inertia:
IG=12mR2=0.5×8×12=4.000 kg⋅m2I_G = \frac{1}{2} m R^2 = 0.5 \times 8 \times 1^2 = 4.000\text{ kg}\cdot\text{m}^2
Parallel Axis Translation:
IO=IG+md2I_O = I_G + m d^2
IO=4.000+(8)(0.63)2=7.125 kg⋅m2I_O = 4.000 + (8)(0.63)^2 = 7.125\text{ kg}\cdot\text{m}^2
Separation d:0.63 m
Ang. Acceleration α:0.42 rad/s²
Spin Speed ω:0.0 rad/s
Parallel Axis Theorem Rotating WorkspaceGd = 0.63mAxis O
💡 Drag Axis O to translate the axis of rotation.
G (Centroid / Center of Mass)
O (Axis of Rotation / Pivot)
Distance d between G and O

Dynamics of Rolling

Rolling wheels, disks, and cylinders represent a common application of general plane motion. Analyzing rolling involves determining whether the body is slipping at its point of contact with the ground.

Rolling Motion Conditions

  • Rolling Without Slipping: For a body rolling on a fixed surface, the material point at contact has zero velocity at that instant. On a horizontal surface, with +x+x to the right and counterclockwise-positive angular quantities, a disk satisfies vGx=−ωRv_{Gx} = -\omega R and aGx=−αRa_{Gx} = -\alpha R. The signed relation changes with the chosen convention. Static friction is solved from the equations of motion; its direction may be either way, and the solution is admissible only when ∣Fs∣≤μsN|F_s| \le \mu_s N while contact is maintained.
  • Rolling With Slipping: The contact point has nonzero velocity relative to the fixed surface, so the no-slip kinematic constraint is not applied. Under the Coulomb model, kinetic friction has magnitude μkN\mu_k N and acts opposite the relative slip direction.

Assumption of Rolling Without Slipping

When solving rolling problems without explicitly knowing if slip occurs, assume rolling without slipping and use signed contact kinematics consistent with the coordinate system. Solve for the required static friction without presuming its direction, then check ∣Fs∣≤μsN|F_s| \le \mu_s N and verify that the normal reaction maintains contact. If static-friction capacity is exceeded, remove the no-slip constraint and re-solve with kinetic friction opposing the relative slip.

Rolling Without Slip: Assumption and Friction Check

Solve the no-slip model with static friction, test contact and friction capacity, and revise the model if slip occurs.

Use signed kinematic relations consistent with the chosen positive rotation. For a disk rolling on a fixed horizontal surface, the contact point has zero velocity while it touches the surface; its acceleration is generally not zero. Do not set static friction equal to its limiting value unless impending slip is part of the stated condition. If sliding begins, the Coulomb kinetic-friction model uses magnitude μ_k N opposite the relative slip and the no-slip constraint is removed.

Rolling Without Slip: Assumption and Friction CheckSolve the no-slip model with static friction, test contact and friction capacity, and revise the model if slip occurs.. Use signed kinematic relations consistent with the chosen positive rotation. For a disk rolling on a fixed horizontal surface, the contact point has zero velocity while it touches the surface; its acceleration is generally not zero. Do not set static friction equal to its limiting value unless impending slip is part of the stated condition. If sliding begins, the Coulomb kinetic-friction model uses magnitude μ_k N opposite the relative slip and the no-slip constraint is removed.. Start rolling analysis → Set body, contact surface, sign convention, and external loads; Set body, contact surface, sign convention, and external loads → Assume no slip; apply contact-point kinematics; Assume no slip; apply contact-point kinematics → Solve motion, normal force, and signed static friction; Solve motion, normal force, and signed static friction → Does the computed normal force maintain contact?; Does the computed normal force maintain contact? — Yes → Is |required static friction| ≤ μ_s N?; Does the computed normal force maintain contact? — No → No sustained contact; solve separation or recontact; Is |required static friction| ≤ μ_s N? — Yes → No-slip solution is admissible; retain static friction; Is |required static friction| ≤ μ_s N? — No → Assume slip direction; re-solve without the no-slip constraint; Assume slip direction; re-solve without the no-slip constraint → Is the assumed slip direction consistent?; Is the assumed slip direction consistent? — Yes → Rolling model verified or revised; Is the assumed slip direction consistent? — No → Reverse slip direction and resolve; Reverse slip direction and resolve → Assume slip direction; re-solve without the no-slip constraint; No-slip solution is admissible; retain static friction → Rolling model verified or revised; No sustained contact; solve separation or recontact → Rolling model verified or revised

Start rolling analysis → Set body, contact surface, sign convention, and external loads; Set body, contact surface, sign convention, and external loads → Assume no slip; apply contact-point kinematics; Assume no slip; apply contact-point kinematics → Solve motion, normal force, and signed static friction; Solve motion, normal force, and signed static friction → Does the computed normal force maintain contact?; Does the computed normal force maintain contact? — Yes → Is |required static friction| ≤ μ_s N?; Does the computed normal force maintain contact? — No → No sustained contact; solve separation or recontact; Is |required static friction| ≤ μ_s N? — Yes → No-slip solution is admissible; retain static friction; Is |required static friction| ≤ μ_s N? — No → Assume slip direction; re-solve without the no-slip constraint; Assume slip direction; re-solve without the no-slip constraint → Is the assumed slip direction consistent?; Is the assumed slip direction consistent? — Yes → Rolling model verified or revised; Is the assumed slip direction consistent? — No → Reverse slip direction and resolve; Reverse slip direction and resolve → Assume slip direction; re-solve without the no-slip constraint; No-slip solution is admissible; retain static friction → Rolling model verified or revised; No sustained contact; solve separation or recontact → Rolling model verified or revised

  • Start rolling analysis: terminator
  • Set body, contact surface, sign convention, and external loads: process
  • Assume no slip; apply contact-point kinematics: process
  • Solve motion, normal force, and signed static friction: process
  • Does the computed normal force maintain contact?: decision
  • No sustained contact; solve separation or recontact: process
  • Is |required static friction| ≤ μ_s N?: decision
  • No-slip solution is admissible; retain static friction: process
  • Assume slip direction; re-solve without the no-slip constraint: process. Use kinetic friction opposite the assumed relative slip; for the Coulomb model its magnitude is μ_k N. Recheck the resulting slip direction against the assumption.
  • Is the assumed slip direction consistent?: decision
  • Reverse slip direction and resolve: process
  • Rolling model verified or revised: terminator
Rolling Contact and Friction States

Compare the admissible rolling constraint with sliding contact and distinguish their friction laws.

For a disk on a fixed horizontal surface, with x positive right and θ positive counterclockwise, v_Gx = −ωR and a_Gx = −αR. Zero contact velocity does not mean the material point's acceleration is zero.
Rolling without slip
  • Contact-point velocity is zero at the instant of contact
  • Solve signed static friction; require |F_s| ≤ μ_s N
Sliding contact
  • Relative slip at contact is nonzero
  • Use kinetic friction opposite slip; remove the no-slip constraint

Rotation about a Fixed Axis

For rotation about a fixed point OO (not necessarily the center of mass), the equations of motion can be simplified using the parallel axis theorem.

Fixed Axis Rotation Moment Equation

Relates the sum of moments about a fixed point to the angular acceleration.

∑MO=IOα\sum M_O = I_O \alpha

Variables

SymbolDescriptionUnit
∑MO\sum M_OSum of external moments about fixed axis ON·m
IOI_OMass moment of inertia about fixed axis Okg·m²
α\alphaAngular accelerationrad/s²

Parallel Axis Theorem

Relates the mass moment of inertia about an arbitrary axis to the mass moment of inertia about a parallel axis through the center of mass.

IO=IG+md2I_O = I_G + m d^2

Variables

SymbolDescriptionUnit
IOI_OMass moment of inertia about axis Okg·m²
IGI_GMass moment of inertia about parallel axis through center of mass Gkg·m²
mmTotal mass of the bodykg
ddPerpendicular distance between the two parallel axesm
Parallel-Axis Shift for Mass Moment of Inertia

Relate inertia about the mass-center axis to an axis parallel to it through point O.

The parallel-axis theorem applies to parallel axes; d is their perpendicular separation.
Axis through G
  • Centroidal mass moment: I_G
  • The reference axis passes through the mass center
Parallel axis through O
  • Perpendicular axis separation is d
  • Offset-axis inertia is I_O = I_G + m d²
Key Takeaways
  • Equations of Motion: ΣF=maG\Sigma F = m a_G and ΣMG=IGα\Sigma M_G = I_G \alpha
  • Kinetic Diagrams explicitly show the effective vectors maGm\mathbf{a}_G and IGαI_G\mathbf{\alpha}, establishing equivalence with the FBD.
  • Mass Moment of Inertia: I=∫r2dmI = \int r^2 dm
  • Parallel Axis Theorem (IO=IG+md2I_O = I_G + md^2) allows calculating II about any axis parallel to one through the center of mass.
  • For rotation about a fixed axis, summing moments about the axis is often simpler (ΣMO=IOα\Sigma M_O = I_O\alpha).
  • Free Body Diagrams must include reactions at supports (pins, rollers) to correctly determine forces and moments.